Tis been a long time since my last post, sorry life just gets in the way. Anyway I have been working on some other games/ figures/ terrain, other than strictly 40k stuff. My latest has been wrecked cars for modern/ future war games. Most of these were wrecked because they were either too big or too small scale-wise. not really suitable as main focus model, these do just fine as background terrain.
I would inclue them to show how my painting has changed/ progressed.
This is one of my more recent wrecks, seems to be more realistic.
These two were weathered using a 2 part rust effects solution. While time consuming and hard to master, this technique seems to provide the most realistic rust. (probably because it is actual rust)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMIIBNqAQhhXI9nCWRKTxvWVdnkxRgtpWA2zHJyakcL5st7Hol20rJnjFYz0sJlXLg5nWPXd1iVZRhESgkgFz75z_6TVvuXQ2URoXS49DlkXcciziZpnuMk-_mREmvnKO4BrY4FgEEAHc/s320/wrecked+cars+8.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQWcBSHZCpVCyEL1_uuWI52UdDE_3OzTCh_PxYYSwpaxT8u9WG6g0uCCup3MBul80uxe-yrv66lTIyGxBryMZrs9TmQPyPbQTj5FMjRgB8YkAprO3mYJCueFs4Xlr1E5Fmz6PQ5O_vd1k/s320/wrecked+cars+11.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgamGYuVbFjJl1oTi2BmoWZmvrpE4vUPkgWQRS1B8BuO4TEM1c0PvPdcYzYQaj79XxEQ5KKI_V6Z9iOtV51ksRVuDsgA2FAlfCYOwHYIqsFxF_eWv6I5A7XfTvUP4SojAjWhgX5BWd5Rtg/s320/wrecked+cars+10.jpg)
These three are just more filler; generic wrecks that can be used in anything from zombie games to road warrior style games.
I have some more coming, as well as a small tutorial on how to make vacuum formed copies of cars and terrain.
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